Unified Lua and modules reply parsing and added RESP3 support to RM_Call (#9202)
## Current state
1. Lua has its own parser that handles parsing `reds.call` replies and translates them
to Lua objects that can be used by the user Lua code. The parser partially handles
resp3 (missing big number, verbatim, attribute, ...)
2. Modules have their own parser that handles parsing `RM_Call` replies and translates
them to RedisModuleCallReply objects. The parser does not support resp3.
In addition, in the future, we want to add Redis Function (#8693) that will probably
support more languages. At some point maintaining so many parsers will stop
scaling (bug fixes and protocol changes will need to be applied on all of them).
We will probably end up with different parsers that support different parts of the
resp protocol (like we already have today with Lua and modules)
## PR Changes
This PR attempt to unified the reply parsing of Lua and modules (and in the future
Redis Function) by introducing a new parser unit (`resp_parser.c`). The new parser
handles parsing the reply and calls different callbacks to allow the users (another
unit that uses the parser, i.e, Lua, modules, or Redis Function) to analyze the reply.
### Lua API Additions
The code that handles reply parsing on `scripting.c` was removed. Instead, it uses
the resp_parser to parse and create a Lua object out of the reply. As mentioned
above the Lua parser did not handle parsing big numbers, verbatim, and attribute.
The new parser can handle those and so Lua also gets it for free.
Those are translated to Lua objects in the following way:
1. Big Number - Lua table `{'big_number':'<str representation for big number>'}`
2. Verbatim - Lua table `{'verbatim_string':{'format':'<verbatim format>', 'string':'<verbatim string value>'}}`
3. Attribute - currently ignored and not expose to the Lua parser, another issue will be open to decide how to expose it.
Tests were added to check resp3 reply parsing on Lua
### Modules API Additions
The reply parsing code on `module.c` was also removed and the new resp_parser is used instead.
In addition, the RedisModuleCallReply was also extracted to a separate unit located on `call_reply.c`
(in the future, this unit will also be used by Redis Function). A nice side effect of unified parsing is
that modules now also support resp3. Resp3 can be enabled by giving `3` as a parameter to the
fmt argument of `RM_Call`. It is also possible to give `0`, which will indicate an auto mode. i.e, Redis
will automatically chose the reply protocol base on the current client set on the RedisModuleCtx
(this mode will mostly be used when the module want to pass the reply to the client as is).
In addition, the following RedisModuleAPI were added to allow analyzing resp3 replies:
* New RedisModuleCallReply types:
* `REDISMODULE_REPLY_MAP`
* `REDISMODULE_REPLY_SET`
* `REDISMODULE_REPLY_BOOL`
* `REDISMODULE_REPLY_DOUBLE`
* `REDISMODULE_REPLY_BIG_NUMBER`
* `REDISMODULE_REPLY_VERBATIM_STRING`
* `REDISMODULE_REPLY_ATTRIBUTE`
* New RedisModuleAPI:
* `RedisModule_CallReplyDouble` - getting double value from resp3 double reply
* `RedisModule_CallReplyBool` - getting boolean value from resp3 boolean reply
* `RedisModule_CallReplyBigNumber` - getting big number value from resp3 big number reply
* `RedisModule_CallReplyVerbatim` - getting format and value from resp3 verbatim reply
* `RedisModule_CallReplySetElement` - getting element from resp3 set reply
* `RedisModule_CallReplyMapElement` - getting key and value from resp3 map reply
* `RedisModule_CallReplyAttribute` - getting a reply attribute
* `RedisModule_CallReplyAttributeElement` - getting key and value from resp3 attribute reply
* New context flags:
* `REDISMODULE_CTX_FLAGS_RESP3` - indicate that the client is using resp3
Tests were added to check the new RedisModuleAPI
### Modules API Changes
* RM_ReplyWithCallReply might return REDISMODULE_ERR if the given CallReply is in resp3
but the client expects resp2. This is not a breaking change because in order to get a resp3
CallReply one needs to specifically specify `3` as a parameter to the fmt argument of
`RM_Call` (as mentioned above).
Tests were added to check this change
### More small Additions
* Added `debug set-disable-deny-scripts` that allows to turn on and off the commands no-script
flag protection. This is used by the Lua resp3 tests so it will be possible to run `debug protocol`
and check the resp3 parsing code.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Yossi Gottlieb <yossigo@gmail.com>
2021-08-04 16:28:07 +03:00
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/*
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* Copyright (c) 2009-2021, Redis Labs Ltd.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Redis nor the names of its contributors may be used
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* to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef SRC_CALL_REPLY_H_
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#define SRC_CALL_REPLY_H_
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#include "resp_parser.h"
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typedef struct CallReply CallReply;
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2024-04-05 16:59:55 -07:00
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typedef void (*ValkeyModuleOnUnblocked)(void *ctx, CallReply *reply, void *private_data);
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Unified Lua and modules reply parsing and added RESP3 support to RM_Call (#9202)
## Current state
1. Lua has its own parser that handles parsing `reds.call` replies and translates them
to Lua objects that can be used by the user Lua code. The parser partially handles
resp3 (missing big number, verbatim, attribute, ...)
2. Modules have their own parser that handles parsing `RM_Call` replies and translates
them to RedisModuleCallReply objects. The parser does not support resp3.
In addition, in the future, we want to add Redis Function (#8693) that will probably
support more languages. At some point maintaining so many parsers will stop
scaling (bug fixes and protocol changes will need to be applied on all of them).
We will probably end up with different parsers that support different parts of the
resp protocol (like we already have today with Lua and modules)
## PR Changes
This PR attempt to unified the reply parsing of Lua and modules (and in the future
Redis Function) by introducing a new parser unit (`resp_parser.c`). The new parser
handles parsing the reply and calls different callbacks to allow the users (another
unit that uses the parser, i.e, Lua, modules, or Redis Function) to analyze the reply.
### Lua API Additions
The code that handles reply parsing on `scripting.c` was removed. Instead, it uses
the resp_parser to parse and create a Lua object out of the reply. As mentioned
above the Lua parser did not handle parsing big numbers, verbatim, and attribute.
The new parser can handle those and so Lua also gets it for free.
Those are translated to Lua objects in the following way:
1. Big Number - Lua table `{'big_number':'<str representation for big number>'}`
2. Verbatim - Lua table `{'verbatim_string':{'format':'<verbatim format>', 'string':'<verbatim string value>'}}`
3. Attribute - currently ignored and not expose to the Lua parser, another issue will be open to decide how to expose it.
Tests were added to check resp3 reply parsing on Lua
### Modules API Additions
The reply parsing code on `module.c` was also removed and the new resp_parser is used instead.
In addition, the RedisModuleCallReply was also extracted to a separate unit located on `call_reply.c`
(in the future, this unit will also be used by Redis Function). A nice side effect of unified parsing is
that modules now also support resp3. Resp3 can be enabled by giving `3` as a parameter to the
fmt argument of `RM_Call`. It is also possible to give `0`, which will indicate an auto mode. i.e, Redis
will automatically chose the reply protocol base on the current client set on the RedisModuleCtx
(this mode will mostly be used when the module want to pass the reply to the client as is).
In addition, the following RedisModuleAPI were added to allow analyzing resp3 replies:
* New RedisModuleCallReply types:
* `REDISMODULE_REPLY_MAP`
* `REDISMODULE_REPLY_SET`
* `REDISMODULE_REPLY_BOOL`
* `REDISMODULE_REPLY_DOUBLE`
* `REDISMODULE_REPLY_BIG_NUMBER`
* `REDISMODULE_REPLY_VERBATIM_STRING`
* `REDISMODULE_REPLY_ATTRIBUTE`
* New RedisModuleAPI:
* `RedisModule_CallReplyDouble` - getting double value from resp3 double reply
* `RedisModule_CallReplyBool` - getting boolean value from resp3 boolean reply
* `RedisModule_CallReplyBigNumber` - getting big number value from resp3 big number reply
* `RedisModule_CallReplyVerbatim` - getting format and value from resp3 verbatim reply
* `RedisModule_CallReplySetElement` - getting element from resp3 set reply
* `RedisModule_CallReplyMapElement` - getting key and value from resp3 map reply
* `RedisModule_CallReplyAttribute` - getting a reply attribute
* `RedisModule_CallReplyAttributeElement` - getting key and value from resp3 attribute reply
* New context flags:
* `REDISMODULE_CTX_FLAGS_RESP3` - indicate that the client is using resp3
Tests were added to check the new RedisModuleAPI
### Modules API Changes
* RM_ReplyWithCallReply might return REDISMODULE_ERR if the given CallReply is in resp3
but the client expects resp2. This is not a breaking change because in order to get a resp3
CallReply one needs to specifically specify `3` as a parameter to the fmt argument of
`RM_Call` (as mentioned above).
Tests were added to check this change
### More small Additions
* Added `debug set-disable-deny-scripts` that allows to turn on and off the commands no-script
flag protection. This is used by the Lua resp3 tests so it will be possible to run `debug protocol`
and check the resp3 parsing code.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Yossi Gottlieb <yossigo@gmail.com>
2021-08-04 16:28:07 +03:00
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2022-02-13 18:37:32 +02:00
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CallReply *callReplyCreate(sds reply, list *deferred_error_list, void *private_data);
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Add new RM_Call flags for script mode, no writes, and error replies. (#10372)
The PR extends RM_Call with 3 new capabilities using new flags that
are given to RM_Call as part of the `fmt` argument.
It aims to assist modules that are getting a list of commands to be
executed from the user (not hard coded as part of the module logic),
think of a module that implements a new scripting language...
* `S` - Run the command in a script mode, this means that it will raise an
error if a command which are not allowed inside a script (flaged with the
`deny-script` flag) is invoked (like SHUTDOWN). In addition, on script mode,
write commands are not allowed if there is not enough good replicas (as
configured with `min-replicas-to-write`) and/or a disk error happened.
* `W` - no writes mode, Redis will reject any command that is marked with `write`
flag. Again can be useful to modules that implement a new scripting language
and wants to prevent any write commands.
* `E` - Return errors as RedisModuleCallReply. Today the errors that happened
before the command was invoked (like unknown commands or acl error) return
a NULL reply and set errno. This might be missing important information about
the failure and it is also impossible to just pass the error to the user using
RM_ReplyWithCallReply. This new flag allows you to get a RedisModuleCallReply
object with the relevant error message and treat it as if it was an error that was
raised by the command invocation.
Tests were added to verify the new code paths.
In addition small refactoring was done to share some code between modules,
scripts, and `processCommand` function:
1. `getAclErrorMessage` was added to `acl.c` to unified to log message extraction
from the acl result
2. `checkGoodReplicasStatus` was added to `replication.c` to check the status of
good replicas. It is used on `scriptVerifyWriteCommandAllow`, `RM_Call`, and
`processCommand`.
3. `writeCommandsGetDiskErrorMessage` was added to `server.c` to get the error
message on persistence failure. Again it is used on `scriptVerifyWriteCommandAllow`,
`RM_Call`, and `processCommand`.
2022-03-22 14:13:28 +02:00
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CallReply *callReplyCreateError(sds reply, void *private_data);
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Unified Lua and modules reply parsing and added RESP3 support to RM_Call (#9202)
## Current state
1. Lua has its own parser that handles parsing `reds.call` replies and translates them
to Lua objects that can be used by the user Lua code. The parser partially handles
resp3 (missing big number, verbatim, attribute, ...)
2. Modules have their own parser that handles parsing `RM_Call` replies and translates
them to RedisModuleCallReply objects. The parser does not support resp3.
In addition, in the future, we want to add Redis Function (#8693) that will probably
support more languages. At some point maintaining so many parsers will stop
scaling (bug fixes and protocol changes will need to be applied on all of them).
We will probably end up with different parsers that support different parts of the
resp protocol (like we already have today with Lua and modules)
## PR Changes
This PR attempt to unified the reply parsing of Lua and modules (and in the future
Redis Function) by introducing a new parser unit (`resp_parser.c`). The new parser
handles parsing the reply and calls different callbacks to allow the users (another
unit that uses the parser, i.e, Lua, modules, or Redis Function) to analyze the reply.
### Lua API Additions
The code that handles reply parsing on `scripting.c` was removed. Instead, it uses
the resp_parser to parse and create a Lua object out of the reply. As mentioned
above the Lua parser did not handle parsing big numbers, verbatim, and attribute.
The new parser can handle those and so Lua also gets it for free.
Those are translated to Lua objects in the following way:
1. Big Number - Lua table `{'big_number':'<str representation for big number>'}`
2. Verbatim - Lua table `{'verbatim_string':{'format':'<verbatim format>', 'string':'<verbatim string value>'}}`
3. Attribute - currently ignored and not expose to the Lua parser, another issue will be open to decide how to expose it.
Tests were added to check resp3 reply parsing on Lua
### Modules API Additions
The reply parsing code on `module.c` was also removed and the new resp_parser is used instead.
In addition, the RedisModuleCallReply was also extracted to a separate unit located on `call_reply.c`
(in the future, this unit will also be used by Redis Function). A nice side effect of unified parsing is
that modules now also support resp3. Resp3 can be enabled by giving `3` as a parameter to the
fmt argument of `RM_Call`. It is also possible to give `0`, which will indicate an auto mode. i.e, Redis
will automatically chose the reply protocol base on the current client set on the RedisModuleCtx
(this mode will mostly be used when the module want to pass the reply to the client as is).
In addition, the following RedisModuleAPI were added to allow analyzing resp3 replies:
* New RedisModuleCallReply types:
* `REDISMODULE_REPLY_MAP`
* `REDISMODULE_REPLY_SET`
* `REDISMODULE_REPLY_BOOL`
* `REDISMODULE_REPLY_DOUBLE`
* `REDISMODULE_REPLY_BIG_NUMBER`
* `REDISMODULE_REPLY_VERBATIM_STRING`
* `REDISMODULE_REPLY_ATTRIBUTE`
* New RedisModuleAPI:
* `RedisModule_CallReplyDouble` - getting double value from resp3 double reply
* `RedisModule_CallReplyBool` - getting boolean value from resp3 boolean reply
* `RedisModule_CallReplyBigNumber` - getting big number value from resp3 big number reply
* `RedisModule_CallReplyVerbatim` - getting format and value from resp3 verbatim reply
* `RedisModule_CallReplySetElement` - getting element from resp3 set reply
* `RedisModule_CallReplyMapElement` - getting key and value from resp3 map reply
* `RedisModule_CallReplyAttribute` - getting a reply attribute
* `RedisModule_CallReplyAttributeElement` - getting key and value from resp3 attribute reply
* New context flags:
* `REDISMODULE_CTX_FLAGS_RESP3` - indicate that the client is using resp3
Tests were added to check the new RedisModuleAPI
### Modules API Changes
* RM_ReplyWithCallReply might return REDISMODULE_ERR if the given CallReply is in resp3
but the client expects resp2. This is not a breaking change because in order to get a resp3
CallReply one needs to specifically specify `3` as a parameter to the fmt argument of
`RM_Call` (as mentioned above).
Tests were added to check this change
### More small Additions
* Added `debug set-disable-deny-scripts` that allows to turn on and off the commands no-script
flag protection. This is used by the Lua resp3 tests so it will be possible to run `debug protocol`
and check the resp3 parsing code.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Yossi Gottlieb <yossigo@gmail.com>
2021-08-04 16:28:07 +03:00
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int callReplyType(CallReply *rep);
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const char *callReplyGetString(CallReply *rep, size_t *len);
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long long callReplyGetLongLong(CallReply *rep);
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double callReplyGetDouble(CallReply *rep);
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int callReplyGetBool(CallReply *rep);
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size_t callReplyGetLen(CallReply *rep);
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CallReply *callReplyGetArrayElement(CallReply *rep, size_t idx);
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CallReply *callReplyGetSetElement(CallReply *rep, size_t idx);
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int callReplyGetMapElement(CallReply *rep, size_t idx, CallReply **key, CallReply **val);
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CallReply *callReplyGetAttribute(CallReply *rep);
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int callReplyGetAttributeElement(CallReply *rep, size_t idx, CallReply **key, CallReply **val);
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const char *callReplyGetBigNumber(CallReply *rep, size_t *len);
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const char *callReplyGetVerbatim(CallReply *rep, size_t *len, const char **format);
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const char *callReplyGetProto(CallReply *rep, size_t *len);
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void *callReplyGetPrivateData(CallReply *rep);
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int callReplyIsResp3(CallReply *rep);
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2022-02-13 18:37:32 +02:00
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list *callReplyDeferredErrorList(CallReply *rep);
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Unified Lua and modules reply parsing and added RESP3 support to RM_Call (#9202)
## Current state
1. Lua has its own parser that handles parsing `reds.call` replies and translates them
to Lua objects that can be used by the user Lua code. The parser partially handles
resp3 (missing big number, verbatim, attribute, ...)
2. Modules have their own parser that handles parsing `RM_Call` replies and translates
them to RedisModuleCallReply objects. The parser does not support resp3.
In addition, in the future, we want to add Redis Function (#8693) that will probably
support more languages. At some point maintaining so many parsers will stop
scaling (bug fixes and protocol changes will need to be applied on all of them).
We will probably end up with different parsers that support different parts of the
resp protocol (like we already have today with Lua and modules)
## PR Changes
This PR attempt to unified the reply parsing of Lua and modules (and in the future
Redis Function) by introducing a new parser unit (`resp_parser.c`). The new parser
handles parsing the reply and calls different callbacks to allow the users (another
unit that uses the parser, i.e, Lua, modules, or Redis Function) to analyze the reply.
### Lua API Additions
The code that handles reply parsing on `scripting.c` was removed. Instead, it uses
the resp_parser to parse and create a Lua object out of the reply. As mentioned
above the Lua parser did not handle parsing big numbers, verbatim, and attribute.
The new parser can handle those and so Lua also gets it for free.
Those are translated to Lua objects in the following way:
1. Big Number - Lua table `{'big_number':'<str representation for big number>'}`
2. Verbatim - Lua table `{'verbatim_string':{'format':'<verbatim format>', 'string':'<verbatim string value>'}}`
3. Attribute - currently ignored and not expose to the Lua parser, another issue will be open to decide how to expose it.
Tests were added to check resp3 reply parsing on Lua
### Modules API Additions
The reply parsing code on `module.c` was also removed and the new resp_parser is used instead.
In addition, the RedisModuleCallReply was also extracted to a separate unit located on `call_reply.c`
(in the future, this unit will also be used by Redis Function). A nice side effect of unified parsing is
that modules now also support resp3. Resp3 can be enabled by giving `3` as a parameter to the
fmt argument of `RM_Call`. It is also possible to give `0`, which will indicate an auto mode. i.e, Redis
will automatically chose the reply protocol base on the current client set on the RedisModuleCtx
(this mode will mostly be used when the module want to pass the reply to the client as is).
In addition, the following RedisModuleAPI were added to allow analyzing resp3 replies:
* New RedisModuleCallReply types:
* `REDISMODULE_REPLY_MAP`
* `REDISMODULE_REPLY_SET`
* `REDISMODULE_REPLY_BOOL`
* `REDISMODULE_REPLY_DOUBLE`
* `REDISMODULE_REPLY_BIG_NUMBER`
* `REDISMODULE_REPLY_VERBATIM_STRING`
* `REDISMODULE_REPLY_ATTRIBUTE`
* New RedisModuleAPI:
* `RedisModule_CallReplyDouble` - getting double value from resp3 double reply
* `RedisModule_CallReplyBool` - getting boolean value from resp3 boolean reply
* `RedisModule_CallReplyBigNumber` - getting big number value from resp3 big number reply
* `RedisModule_CallReplyVerbatim` - getting format and value from resp3 verbatim reply
* `RedisModule_CallReplySetElement` - getting element from resp3 set reply
* `RedisModule_CallReplyMapElement` - getting key and value from resp3 map reply
* `RedisModule_CallReplyAttribute` - getting a reply attribute
* `RedisModule_CallReplyAttributeElement` - getting key and value from resp3 attribute reply
* New context flags:
* `REDISMODULE_CTX_FLAGS_RESP3` - indicate that the client is using resp3
Tests were added to check the new RedisModuleAPI
### Modules API Changes
* RM_ReplyWithCallReply might return REDISMODULE_ERR if the given CallReply is in resp3
but the client expects resp2. This is not a breaking change because in order to get a resp3
CallReply one needs to specifically specify `3` as a parameter to the fmt argument of
`RM_Call` (as mentioned above).
Tests were added to check this change
### More small Additions
* Added `debug set-disable-deny-scripts` that allows to turn on and off the commands no-script
flag protection. This is used by the Lua resp3 tests so it will be possible to run `debug protocol`
and check the resp3 parsing code.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Yossi Gottlieb <yossigo@gmail.com>
2021-08-04 16:28:07 +03:00
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void freeCallReply(CallReply *rep);
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Support for RM_Call on blocking commands (#11568)
Allow running blocking commands from within a module using `RM_Call`.
Today, when `RM_Call` is used, the fake client that is used to run command
is marked with `CLIENT_DENY_BLOCKING` flag. This flag tells the command
that it is not allowed to block the client and in case it needs to block, it must
fallback to some alternative (either return error or perform some default behavior).
For example, `BLPOP` fallback to simple `LPOP` if it is not allowed to block.
All the commands must respect the `CLIENT_DENY_BLOCKING` flag (including
module commands). When the command invocation finished, Redis asserts that
the client was not blocked.
This PR introduces the ability to call blocking command using `RM_Call` by
passing a callback that will be called when the client will get unblocked.
In order to do that, the user must explicitly say that he allow to perform blocking
command by passing a new format specifier argument, `K`, to the `RM_Call`
function. This new flag will tell Redis that it is allow to run blocking command
and block the client. In case the command got blocked, Redis will return a new
type of call reply (`REDISMODULE_REPLY_PROMISE`). This call reply indicates
that the command got blocked and the user can set the on_unblocked handler using
`RM_CallReplyPromiseSetUnblockHandler`.
When clients gets unblocked, it eventually reaches `processUnblockedClients` function.
This is where we check if the client is a fake module client and if it is, we call the unblock
callback instead of performing the usual unblock operations.
**Notice**: `RM_CallReplyPromiseSetUnblockHandler` must be called atomically
along side the command invocation (without releasing the Redis lock in between).
In addition, unlike other CallReply types, the promise call reply must be released
by the module when the Redis GIL is acquired.
The module can abort the execution on the blocking command (if it was not yet
executed) using `RM_CallReplyPromiseAbort`. the API will return `REDISMODULE_OK`
on success and `REDISMODULE_ERR` if the operation is already executed.
**Notice** that in case of misbehave module, Abort might finished successfully but the
operation will not really be aborted. This can only happened if the module do not respect
the disconnect callback of the blocked client.
For pure Redis commands this can not happened.
### Atomicity Guarantees
The API promise that the unblock handler will run atomically as an execution unit.
This means that all the operation performed on the unblock handler will be wrapped
with a multi exec transaction when replicated to the replica and AOF.
The API **do not** grantee any other atomicity properties such as when the unblock
handler will be called. This gives us the flexibility to strengthen the grantees (or not)
in the future if we will decide that we need a better guarantees.
That said, the implementation **does** provide a better guarantees when performing
pure Redis blocking command like `BLPOP`. In this case the unblock handler will run
atomically with the operation that got unblocked (for example, in case of `BLPOP`, the
unblock handler will run atomically with the `LPOP` operation that run when the command
got unblocked). This is an implementation detail that might be change in the future and the
module writer should not count on that.
### Calling blocking commands while running on script mode (`S`)
`RM_Call` script mode (`S`) was introduced on #0372. It is used for usecases where the
command that was invoked on `RM_Call` comes from a user input and we want to make
sure the user will not run dangerous commands like `shutdown`. Some command, such
as `BLPOP`, are marked with `NO_SCRIPT` flag, which means they will not be allowed on
script mode. Those commands are marked with `NO_SCRIPT` just because they are
blocking commands and not because they are dangerous. Now that we can run blocking
commands on RM_Call, there is no real reason not to allow such commands on script mode.
The underline problem is that the `NO_SCRIPT` flag is abused to also mark some of the
blocking commands (notice that those commands know not to block the client if it is not
allowed to do so, and have a fallback logic to such cases. So even if those commands
were not marked with `NO_SCRIPT` flag, it would not harm Redis, and today we can
already run those commands within multi exec).
In addition, not all blocking commands are marked with `NO_SCRIPT` flag, for example
`blmpop` are not marked and can run from within a script.
Those facts shows that there are some ambiguity about the meaning of the `NO_SCRIPT`
flag, and its not fully clear where it should be use.
The PR suggest that blocking commands should not be marked with `NO_SCRIPT` flag,
those commands should handle `CLIENT_DENY_BLOCKING` flag and only block when
it's safe (like they already does today). To achieve that, the PR removes the `NO_SCRIPT`
flag from the following commands:
* `blmove`
* `blpop`
* `brpop`
* `brpoplpush`
* `bzpopmax`
* `bzpopmin`
* `wait`
This might be considered a breaking change as now, on scripts, instead of getting
`command is not allowed from script` error, the user will get some fallback behavior
base on the command implementation. That said, the change matches the behavior
of scripts and multi exec with respect to those commands and allow running them on
`RM_Call` even when script mode is used.
### Additional RedisModule API and changes
* `RM_BlockClientSetPrivateData` - Set private data on the blocked client without the
need to unblock the client. This allows up to set the promise CallReply as the private
data of the blocked client and abort it if the client gets disconnected.
* `RM_BlockClientGetPrivateData` - Return the current private data set on a blocked client.
We need it so we will have access to this private data on the disconnect callback.
* On RM_Call, the returned reply will be added to the auto memory context only if auto
memory is enabled, this allows us to keep the call reply for longer time then the context
lifetime and does not force an unneeded borrow relationship between the CallReply and
the RedisModuleContext.
2023-03-16 14:04:31 +02:00
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CallReply *callReplyCreatePromise(void *private_data);
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Unified Lua and modules reply parsing and added RESP3 support to RM_Call (#9202)
## Current state
1. Lua has its own parser that handles parsing `reds.call` replies and translates them
to Lua objects that can be used by the user Lua code. The parser partially handles
resp3 (missing big number, verbatim, attribute, ...)
2. Modules have their own parser that handles parsing `RM_Call` replies and translates
them to RedisModuleCallReply objects. The parser does not support resp3.
In addition, in the future, we want to add Redis Function (#8693) that will probably
support more languages. At some point maintaining so many parsers will stop
scaling (bug fixes and protocol changes will need to be applied on all of them).
We will probably end up with different parsers that support different parts of the
resp protocol (like we already have today with Lua and modules)
## PR Changes
This PR attempt to unified the reply parsing of Lua and modules (and in the future
Redis Function) by introducing a new parser unit (`resp_parser.c`). The new parser
handles parsing the reply and calls different callbacks to allow the users (another
unit that uses the parser, i.e, Lua, modules, or Redis Function) to analyze the reply.
### Lua API Additions
The code that handles reply parsing on `scripting.c` was removed. Instead, it uses
the resp_parser to parse and create a Lua object out of the reply. As mentioned
above the Lua parser did not handle parsing big numbers, verbatim, and attribute.
The new parser can handle those and so Lua also gets it for free.
Those are translated to Lua objects in the following way:
1. Big Number - Lua table `{'big_number':'<str representation for big number>'}`
2. Verbatim - Lua table `{'verbatim_string':{'format':'<verbatim format>', 'string':'<verbatim string value>'}}`
3. Attribute - currently ignored and not expose to the Lua parser, another issue will be open to decide how to expose it.
Tests were added to check resp3 reply parsing on Lua
### Modules API Additions
The reply parsing code on `module.c` was also removed and the new resp_parser is used instead.
In addition, the RedisModuleCallReply was also extracted to a separate unit located on `call_reply.c`
(in the future, this unit will also be used by Redis Function). A nice side effect of unified parsing is
that modules now also support resp3. Resp3 can be enabled by giving `3` as a parameter to the
fmt argument of `RM_Call`. It is also possible to give `0`, which will indicate an auto mode. i.e, Redis
will automatically chose the reply protocol base on the current client set on the RedisModuleCtx
(this mode will mostly be used when the module want to pass the reply to the client as is).
In addition, the following RedisModuleAPI were added to allow analyzing resp3 replies:
* New RedisModuleCallReply types:
* `REDISMODULE_REPLY_MAP`
* `REDISMODULE_REPLY_SET`
* `REDISMODULE_REPLY_BOOL`
* `REDISMODULE_REPLY_DOUBLE`
* `REDISMODULE_REPLY_BIG_NUMBER`
* `REDISMODULE_REPLY_VERBATIM_STRING`
* `REDISMODULE_REPLY_ATTRIBUTE`
* New RedisModuleAPI:
* `RedisModule_CallReplyDouble` - getting double value from resp3 double reply
* `RedisModule_CallReplyBool` - getting boolean value from resp3 boolean reply
* `RedisModule_CallReplyBigNumber` - getting big number value from resp3 big number reply
* `RedisModule_CallReplyVerbatim` - getting format and value from resp3 verbatim reply
* `RedisModule_CallReplySetElement` - getting element from resp3 set reply
* `RedisModule_CallReplyMapElement` - getting key and value from resp3 map reply
* `RedisModule_CallReplyAttribute` - getting a reply attribute
* `RedisModule_CallReplyAttributeElement` - getting key and value from resp3 attribute reply
* New context flags:
* `REDISMODULE_CTX_FLAGS_RESP3` - indicate that the client is using resp3
Tests were added to check the new RedisModuleAPI
### Modules API Changes
* RM_ReplyWithCallReply might return REDISMODULE_ERR if the given CallReply is in resp3
but the client expects resp2. This is not a breaking change because in order to get a resp3
CallReply one needs to specifically specify `3` as a parameter to the fmt argument of
`RM_Call` (as mentioned above).
Tests were added to check this change
### More small Additions
* Added `debug set-disable-deny-scripts` that allows to turn on and off the commands no-script
flag protection. This is used by the Lua resp3 tests so it will be possible to run `debug protocol`
and check the resp3 parsing code.
Co-authored-by: Oran Agra <oran@redislabs.com>
Co-authored-by: Yossi Gottlieb <yossigo@gmail.com>
2021-08-04 16:28:07 +03:00
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#endif /* SRC_CALL_REPLY_H_ */
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