futriix/src/script.c

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/*
* Copyright (c) 2009-2021, Redis Ltd.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "server.h"
#include "script.h"
#include "cluster.h"
/* On script invocation, holding the current run context */
static scriptRunCtx *curr_run_ctx = NULL;
static void exitScriptTimedoutMode(scriptRunCtx *run_ctx) {
serverAssert(run_ctx == curr_run_ctx);
serverAssert(scriptIsTimedout());
run_ctx->flags &= ~SCRIPT_TIMEDOUT;
blockingOperationEnds();
/* if we are a replica and we have an active master, set it for continue processing */
if (server.masterhost && server.master) queueClientForReprocessing(server.master);
}
static void enterScriptTimedoutMode(scriptRunCtx *run_ctx) {
serverAssert(run_ctx == curr_run_ctx);
serverAssert(!scriptIsTimedout());
/* Mark script as timedout */
run_ctx->flags |= SCRIPT_TIMEDOUT;
blockingOperationStarts();
}
int scriptIsTimedout() {
return scriptIsRunning() && (curr_run_ctx->flags & SCRIPT_TIMEDOUT);
}
client* scriptGetClient() {
serverAssert(scriptIsRunning());
return curr_run_ctx->c;
}
client* scriptGetCaller() {
serverAssert(scriptIsRunning());
return curr_run_ctx->original_client;
}
/* interrupt function for scripts, should be call
* from time to time to reply some special command (like ping)
* and also check if the run should be terminated. */
int scriptInterrupt(scriptRunCtx *run_ctx) {
if (run_ctx->flags & SCRIPT_TIMEDOUT) {
/* script already timedout
we just need to precess some events and return */
processEventsWhileBlocked();
return (run_ctx->flags & SCRIPT_KILLED) ? SCRIPT_KILL : SCRIPT_CONTINUE;
}
long long elapsed = elapsedMs(run_ctx->start_time);
if (elapsed < server.script_time_limit) {
return SCRIPT_CONTINUE;
}
serverLog(LL_WARNING,
"Slow script detected: still in execution after %lld milliseconds. "
"You can try killing the script using the %s command.",
elapsed, (run_ctx->flags & SCRIPT_EVAL_MODE) ? "SCRIPT KILL" : "FUNCTION KILL");
enterScriptTimedoutMode(run_ctx);
/* Once the script timeouts we reenter the event loop to permit others
* some commands execution. For this reason
* we need to mask the client executing the script from the event loop.
* If we don't do that the client may disconnect and could no longer be
* here when the EVAL command will return. */
protectClient(run_ctx->original_client);
processEventsWhileBlocked();
return (run_ctx->flags & SCRIPT_KILLED) ? SCRIPT_KILL : SCRIPT_CONTINUE;
}
/* Prepare the given run ctx for execution */
void scriptPrepareForRun(scriptRunCtx *run_ctx, client *engine_client, client *caller, const char *funcname) {
serverAssert(!curr_run_ctx);
/* set the curr_run_ctx so we can use it to kill the script if needed */
curr_run_ctx = run_ctx;
run_ctx->c = engine_client;
run_ctx->original_client = caller;
run_ctx->funcname = funcname;
client *script_client = run_ctx->c;
client *curr_client = run_ctx->original_client;
server.script_caller = curr_client;
/* Select the right DB in the context of the Lua client */
selectDb(script_client, curr_client->db->id);
script_client->resp = 2; /* Default is RESP2, scripts can change it. */
/* If we are in MULTI context, flag Lua client as CLIENT_MULTI. */
if (curr_client->flags & CLIENT_MULTI) {
script_client->flags |= CLIENT_MULTI;
}
server.in_script = 1;
run_ctx->start_time = getMonotonicUs();
run_ctx->snapshot_time = mstime();
run_ctx->flags = 0;
run_ctx->repl_flags = PROPAGATE_AOF | PROPAGATE_REPL;
}
/* Reset the given run ctx after execution */
void scriptResetRun(scriptRunCtx *run_ctx) {
serverAssert(curr_run_ctx);
/* After the script done, remove the MULTI state. */
run_ctx->c->flags &= ~CLIENT_MULTI;
server.in_script = 0;
server.script_caller = NULL;
if (scriptIsTimedout()) {
exitScriptTimedoutMode(run_ctx);
/* Restore the client that was protected when the script timeout
* was detected. */
unprotectClient(run_ctx->original_client);
}
Remove EVAL script verbatim replication, propagation, and deterministic execution logic (#9812) # Background The main goal of this PR is to remove relevant logics on Lua script verbatim replication, only keeping effects replication logic, which has been set as default since Redis 5.0. As a result, Lua in Redis 7.0 would be acting the same as Redis 6.0 with default configuration from users' point of view. There are lots of reasons to remove verbatim replication. Antirez has listed some of the benefits in Issue #5292: >1. No longer need to explain to users side effects into scripts. They can do whatever they want. >2. No need for a cache about scripts that we sent or not to the slaves. >3. No need to sort the output of certain commands inside scripts (SMEMBERS and others): this both simplifies and gains speed. >4. No need to store scripts inside the RDB file in order to startup correctly. >5. No problems about evicting keys during the script execution. When looking back at Redis 5.0, antirez and core team decided to set the config `lua-replicate-commands yes` by default instead of removing verbatim replication directly, in case some bad situations happened. 3 years later now before Redis 7.0, it's time to remove it formally. # Changes - configuration for lua-replicate-commands removed - created config file stub for backward compatibility - Replication script cache removed - this is useless under script effects replication - relevant statistics also removed - script persistence in RDB files is also removed - Propagation of SCRIPT LOAD and SCRIPT FLUSH to replica / AOF removed - Deterministic execution logic in scripts removed (i.e. don't run write commands after random ones, and sorting output of commands with random order) - the flags indicating which commands have non-deterministic results are kept as hints to clients. - `redis.replicate_commands()` & `redis.set_repl()` changed - now `redis.replicate_commands()` does nothing and return an 1 - ...and then `redis.set_repl()` can be issued before `redis.replicate_commands()` now - Relevant TCL cases adjusted - DEBUG lua-always-replicate-commands removed # Other changes - Fix a recent bug comparing CLIENT_ID_AOF to original_client->flags instead of id. (introduced in #9780) Co-authored-by: Oran Agra <oran@redislabs.com>
2021-12-21 14:32:42 +08:00
preventCommandPropagation(run_ctx->original_client);
/* unset curr_run_ctx so we will know there is no running script */
curr_run_ctx = NULL;
}
/* return true if a script is currently running */
int scriptIsRunning() {
return curr_run_ctx != NULL;
}
const char* scriptCurrFunction() {
serverAssert(scriptIsRunning());
return curr_run_ctx->funcname;
}
int scriptIsEval() {
serverAssert(scriptIsRunning());
return curr_run_ctx->flags & SCRIPT_EVAL_MODE;
}
/* Kill the current running script */
void scriptKill(client *c, int is_eval) {
if (!curr_run_ctx) {
addReplyError(c, "-NOTBUSY No scripts in execution right now.");
return;
}
if (curr_run_ctx->original_client->flags & CLIENT_MASTER) {
addReplyError(c,
"-UNKILLABLE The busy script was sent by a master instance in the context of replication and cannot be killed.");
}
if (curr_run_ctx->flags & SCRIPT_WRITE_DIRTY) {
addReplyError(c,
"-UNKILLABLE Sorry the script already executed write "
"commands against the dataset. You can either wait the "
"script termination or kill the server in a hard way "
"using the SHUTDOWN NOSAVE command.");
return;
}
if (is_eval && !(curr_run_ctx->flags & SCRIPT_EVAL_MODE)) {
/* Kill a function with 'SCRIPT KILL' is not allow */
addReplyErrorObject(c, shared.slowscripterr);
return;
}
if (!is_eval && (curr_run_ctx->flags & SCRIPT_EVAL_MODE)) {
/* Kill an eval with 'FUNCTION KILL' is not allow */
addReplyErrorObject(c, shared.slowevalerr);
return;
}
curr_run_ctx->flags |= SCRIPT_KILLED;
addReply(c, shared.ok);
}
static int scriptVerifyCommandArity(struct redisCommand *cmd, int argc, sds *err) {
if (!cmd || ((cmd->arity > 0 && cmd->arity != argc) || (argc < cmd->arity))) {
if (cmd)
*err = sdsnew("Wrong number of args calling Redis command from script");
else
*err = sdsnew("Unknown Redis command called from script");
return C_ERR;
}
return C_OK;
}
static int scriptVerifyACL(client *c, sds *err) {
/* Check the ACLs. */
int acl_errpos;
int acl_retval = ACLCheckAllPerm(c, &acl_errpos);
if (acl_retval != ACL_OK) {
addACLLogEntry(c,acl_retval,ACL_LOG_CTX_LUA,acl_errpos,NULL,NULL);
switch (acl_retval) {
case ACL_DENIED_CMD:
*err = sdsnew("The user executing the script can't run this "
"command or subcommand");
break;
case ACL_DENIED_KEY:
*err = sdsnew("The user executing the script can't access "
"at least one of the keys mentioned in the "
"command arguments");
break;
case ACL_DENIED_CHANNEL:
*err = sdsnew("The user executing the script can't publish "
"to the channel mentioned in the command");
break;
default:
*err = sdsnew("The user executing the script is lacking the "
"permissions for the command");
break;
}
return C_ERR;
}
return C_OK;
}
static int scriptVerifyWriteCommandAllow(scriptRunCtx *run_ctx, char **err) {
if (!(run_ctx->c->cmd->flags & CMD_WRITE)) {
return C_OK;
}
if (run_ctx->flags & SCRIPT_READ_ONLY) {
/* We know its a write command, on a read only run we do not allow it. */
*err = sdsnew("Write commands are not allowed from read-only scripts.");
return C_ERR;
}
/* Write commands are forbidden against read-only slaves, or if a
* command marked as non-deterministic was already called in the context
* of this script. */
int deny_write_type = writeCommandsDeniedByDiskError();
Remove EVAL script verbatim replication, propagation, and deterministic execution logic (#9812) # Background The main goal of this PR is to remove relevant logics on Lua script verbatim replication, only keeping effects replication logic, which has been set as default since Redis 5.0. As a result, Lua in Redis 7.0 would be acting the same as Redis 6.0 with default configuration from users' point of view. There are lots of reasons to remove verbatim replication. Antirez has listed some of the benefits in Issue #5292: >1. No longer need to explain to users side effects into scripts. They can do whatever they want. >2. No need for a cache about scripts that we sent or not to the slaves. >3. No need to sort the output of certain commands inside scripts (SMEMBERS and others): this both simplifies and gains speed. >4. No need to store scripts inside the RDB file in order to startup correctly. >5. No problems about evicting keys during the script execution. When looking back at Redis 5.0, antirez and core team decided to set the config `lua-replicate-commands yes` by default instead of removing verbatim replication directly, in case some bad situations happened. 3 years later now before Redis 7.0, it's time to remove it formally. # Changes - configuration for lua-replicate-commands removed - created config file stub for backward compatibility - Replication script cache removed - this is useless under script effects replication - relevant statistics also removed - script persistence in RDB files is also removed - Propagation of SCRIPT LOAD and SCRIPT FLUSH to replica / AOF removed - Deterministic execution logic in scripts removed (i.e. don't run write commands after random ones, and sorting output of commands with random order) - the flags indicating which commands have non-deterministic results are kept as hints to clients. - `redis.replicate_commands()` & `redis.set_repl()` changed - now `redis.replicate_commands()` does nothing and return an 1 - ...and then `redis.set_repl()` can be issued before `redis.replicate_commands()` now - Relevant TCL cases adjusted - DEBUG lua-always-replicate-commands removed # Other changes - Fix a recent bug comparing CLIENT_ID_AOF to original_client->flags instead of id. (introduced in #9780) Co-authored-by: Oran Agra <oran@redislabs.com>
2021-12-21 14:32:42 +08:00
if (server.masterhost && server.repl_slave_ro && run_ctx->original_client->id != CLIENT_ID_AOF
&& !(run_ctx->original_client->flags & CLIENT_MASTER))
{
*err = sdsdup(shared.roslaveerr->ptr);
return C_ERR;
}
if (deny_write_type != DISK_ERROR_TYPE_NONE) {
if (deny_write_type == DISK_ERROR_TYPE_RDB) {
*err = sdsdup(shared.bgsaveerr->ptr);
} else {
*err = sdsempty();
*err = sdscatfmt(*err,
"MISCONF Errors writing to the AOF file: %s\r\n",
strerror(server.aof_last_write_errno));
}
return C_ERR;
}
return C_OK;
}
static int scriptVerifyOOM(scriptRunCtx *run_ctx, char **err) {
/* If we reached the memory limit configured via maxmemory, commands that
* could enlarge the memory usage are not allowed, but only if this is the
* first write in the context of this script, otherwise we can't stop
* in the middle. */
if (server.maxmemory && /* Maxmemory is actually enabled. */
run_ctx->original_client->id != CLIENT_ID_AOF && /* Don't care about mem if loading from AOF. */
!server.masterhost && /* Slave must execute the script. */
!(run_ctx->flags & SCRIPT_WRITE_DIRTY) && /* Script had no side effects so far. */
server.script_oom && /* Detected OOM when script start. */
(run_ctx->c->cmd->flags & CMD_DENYOOM))
{
*err = sdsdup(shared.oomerr->ptr);
return C_ERR;
}
return C_OK;
}
static int scriptVerifyClusterState(client *c, client *original_c, sds *err) {
if (!server.cluster_enabled || original_c->id == CLIENT_ID_AOF || (original_c->flags & CLIENT_MASTER)) {
return C_OK;
}
/* If this is a Redis Cluster node, we need to make sure the script is not
* trying to access non-local keys, with the exception of commands
* received from our master or when loading the AOF back in memory. */
int error_code;
/* Duplicate relevant flags in the script client. */
c->flags &= ~(CLIENT_READONLY | CLIENT_ASKING);
c->flags |= original_c->flags & (CLIENT_READONLY | CLIENT_ASKING);
if (getNodeByQuery(c, c->cmd, c->argv, c->argc, NULL, &error_code) != server.cluster->myself) {
if (error_code == CLUSTER_REDIR_DOWN_RO_STATE) {
*err = sdsnew(
"Script attempted to execute a write command while the "
"cluster is down and readonly");
} else if (error_code == CLUSTER_REDIR_DOWN_STATE) {
*err = sdsnew("Script attempted to execute a command while the "
"cluster is down");
} else {
*err = sdsnew("Script attempted to access a non local key in a "
"cluster node");
}
return C_ERR;
}
return C_OK;
}
/* set RESP for a given run_ctx */
int scriptSetResp(scriptRunCtx *run_ctx, int resp) {
if (resp != 2 && resp != 3) {
return C_ERR;
}
run_ctx->c->resp = resp;
return C_OK;
}
/* set Repl for a given run_ctx
* either: PROPAGATE_AOF | PROPAGATE_REPL*/
int scriptSetRepl(scriptRunCtx *run_ctx, int repl) {
if ((repl & ~(PROPAGATE_AOF | PROPAGATE_REPL)) != 0) {
return C_ERR;
}
run_ctx->repl_flags = repl;
return C_OK;
}
/* Call a Redis command.
* The reply is written to the run_ctx client and it is
* up to the engine to take and parse.
* The err out variable is set only if error occurs and describe the error.
* If err is set on reply is written to the run_ctx client. */
void scriptCall(scriptRunCtx *run_ctx, robj* *argv, int argc, sds *err) {
client *c = run_ctx->c;
/* Setup our fake client for command execution */
c->argv = argv;
c->argc = argc;
c->user = run_ctx->original_client->user;
/* Process module hooks */
moduleCallCommandFilters(c);
argv = c->argv;
argc = c->argc;
struct redisCommand *cmd = lookupCommand(argv, argc);
if (scriptVerifyCommandArity(cmd, argc, err) != C_OK) {
return;
}
c->cmd = c->lastcmd = cmd;
/* There are commands that are not allowed inside scripts. */
if (!server.script_disable_deny_script && (cmd->flags & CMD_NOSCRIPT)) {
*err = sdsnew("This Redis command is not allowed from script");
return;
}
if (scriptVerifyACL(c, err) != C_OK) {
return;
}
if (scriptVerifyWriteCommandAllow(run_ctx, err) != C_OK) {
return;
}
if (scriptVerifyOOM(run_ctx, err) != C_OK) {
return;
}
if (cmd->flags & CMD_WRITE) {
/* signify that we already change the data in this execution */
run_ctx->flags |= SCRIPT_WRITE_DIRTY;
}
if (scriptVerifyClusterState(c, run_ctx->original_client, err) != C_OK) {
return;
}
int call_flags = CMD_CALL_SLOWLOG | CMD_CALL_STATS;
Remove EVAL script verbatim replication, propagation, and deterministic execution logic (#9812) # Background The main goal of this PR is to remove relevant logics on Lua script verbatim replication, only keeping effects replication logic, which has been set as default since Redis 5.0. As a result, Lua in Redis 7.0 would be acting the same as Redis 6.0 with default configuration from users' point of view. There are lots of reasons to remove verbatim replication. Antirez has listed some of the benefits in Issue #5292: >1. No longer need to explain to users side effects into scripts. They can do whatever they want. >2. No need for a cache about scripts that we sent or not to the slaves. >3. No need to sort the output of certain commands inside scripts (SMEMBERS and others): this both simplifies and gains speed. >4. No need to store scripts inside the RDB file in order to startup correctly. >5. No problems about evicting keys during the script execution. When looking back at Redis 5.0, antirez and core team decided to set the config `lua-replicate-commands yes` by default instead of removing verbatim replication directly, in case some bad situations happened. 3 years later now before Redis 7.0, it's time to remove it formally. # Changes - configuration for lua-replicate-commands removed - created config file stub for backward compatibility - Replication script cache removed - this is useless under script effects replication - relevant statistics also removed - script persistence in RDB files is also removed - Propagation of SCRIPT LOAD and SCRIPT FLUSH to replica / AOF removed - Deterministic execution logic in scripts removed (i.e. don't run write commands after random ones, and sorting output of commands with random order) - the flags indicating which commands have non-deterministic results are kept as hints to clients. - `redis.replicate_commands()` & `redis.set_repl()` changed - now `redis.replicate_commands()` does nothing and return an 1 - ...and then `redis.set_repl()` can be issued before `redis.replicate_commands()` now - Relevant TCL cases adjusted - DEBUG lua-always-replicate-commands removed # Other changes - Fix a recent bug comparing CLIENT_ID_AOF to original_client->flags instead of id. (introduced in #9780) Co-authored-by: Oran Agra <oran@redislabs.com>
2021-12-21 14:32:42 +08:00
if (run_ctx->repl_flags & PROPAGATE_AOF) {
call_flags |= CMD_CALL_PROPAGATE_AOF;
}
if (run_ctx->repl_flags & PROPAGATE_REPL) {
call_flags |= CMD_CALL_PROPAGATE_REPL;
}
call(c, call_flags);
serverAssert((c->flags & CLIENT_BLOCKED) == 0);
}
/* Returns the time when the script invocation started */
mstime_t scriptTimeSnapshot() {
serverAssert(curr_run_ctx);
return curr_run_ctx->snapshot_time;
}
long long scriptRunDuration() {
serverAssert(scriptIsRunning());
return elapsedMs(curr_run_ctx->start_time);
}